Hyperlight 13 - Friend and Foe Alike

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Jim Gamma
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Hyperlight 13 - Friend and Foe Alike

Post by Jim Gamma »

The India's exploration fleet locates Tolar Prime, making new friends along the way, including the Izami Coalition, a mid-sized multispecies organisation who are only too happy to establish a long-distance trade relationship with the Alliance using hyperlight tunnelling. Before the squadron leaves, they offer a timely warning regarding one of the more belligerent and xenophobic races in the area: the Mastari Imperium.

Unfortunately, Tolar Prime is right in the middle of Mastari territory, so the squadron has no choice but to deal with them. The Mastari take Susan Delaney's shuttle crew captive when one of their number is recognised as similar in appearance to ancient Mastari gods, and the Imperium agrees to allow three ships into their territory to investigate.

The crew of the Mastari Warship Deathbringer, carrying Susan and her team, arrives hours ahead of the Torane, and investigates a rip between the dimensions. The two teams form an uneasy alliance to stabilise it, but will what comes through unite them, or divide them further? With everyone playing their own game, who can the EDF trust? Will they bring the situation under control before the peril that has swept the galaxy in aeons past returns to destroy them, friend and foe alike?

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RJDiogenes
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Re: Hyperlight 13 - Friend and Foe Alike

Post by RJDiogenes »

Sounds pretty freaky. I should get there fairly soon, as I'm well into volume 12.
Please visit RJ's Drive-In. :) And read Trunkards. :) And then there's my Heroes Essays at U of R. :)

:grape:
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